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Plugins colliding with each other

Discussion in 'Unity Everyplay' started by chaosknight40k, Apr 6, 2017.

  1. chaosknight40k

    chaosknight40k

    Joined:
    Apr 6, 2017
    Posts:
    1
    Everytime I tried to build in android with Everyplay, the build fails and I get this error (even on a default empty project):

    Code (CSharp):
    1. Found plugins with same names and architectures, Assets/Plugins/Everyplay/AndroidDynamicLibraries/armeabi-v7a/libeveryplay.so () and Assets/Plugins/Everyplay/AndroidDynamicLibraries/x86/libeveryplay.so (). Assign different architectures or delete the duplicate.
    2. UnityEditor.AndroidPluginImporterExtension:CheckFileCollisions(String)
    3. UnityEditorInternal.PluginsHelper:CheckFileCollisions(BuildTarget) (at C:/buildslave/unity/build/Editor/Mono/Plugins/PluginsHelper.cs:25)
    4. UnityEditor.HostView:OnGUI()
    upload_2017-4-6_17-11-42.png
     
  2. SelfExpressionArts

    SelfExpressionArts

    Joined:
    Jun 10, 2013
    Posts:
    6
    I got same error on my project when I built it in Unity 5.6...
    When I built my project in Unity 5.3.x, It worked well
     
  3. Archviz3d

    Archviz3d

    Joined:
    Apr 4, 2016
    Posts:
    92
    upload_2017-5-5_15-25-26.png

    Try this on plugins/android/everyplay/androidDynamicLibraries/x86 click on libeveryplay and on CPU change it to x86 and click apply, and tell me if it worked
     
  4. SelfExpressionArts

    SelfExpressionArts

    Joined:
    Jun 10, 2013
    Posts:
    6
    Thank you for replying !
    I just checked it and It work now !
    Although there is another problem that every play doesn't work on my Android device (It works well on iOS device)
    When I debug log, Everyplay.IsSupported turns out "true" but recording doesn't work :(

    Anyway, Thanks for helping


     
    Last edited: May 6, 2017
  5. Rick_Swash

    Rick_Swash

    Joined:
    Apr 20, 2017
    Posts:
    22
    I have the same problem
    I'm Just lost
     
  6. Archviz3d

    Archviz3d

    Joined:
    Apr 4, 2016
    Posts:
    92
    Yeah! Im having the same issue with a samsung galaxy tab A6 (android 6.0.1) ... the latest version of EveryPlay 2140-1561 ... and with unity 5.6.0f3 and unity 5.5.0 p3!!! It doesnt work....
     
  7. Archviz3d

    Archviz3d

    Joined:
    Apr 4, 2016
    Posts:
    92
    But with unity version 5.3.8 with the samsung galaxy tab A6 (android 6.0.1) and the latest version of EveryPlay 2140-1561 it worked, the button to record shows and it recorded!!! So it seems theres somekind of problem with everyplay and unity version 5.6.0f3 or unity 5.5.0p3

    edit:with 5.4.2 is also working
     
    Last edited: May 8, 2017
  8. pmjo

    pmjo

    Unity Technologies

    Joined:
    Sep 17, 2013
    Posts:
    245
    This should be fixed in the latest Everyplay 2150-1570 release. You might need to the remove old plugin files (Editor/Everyplay and Plugins/Everyplay) first.