Search Unity

PLM stuck in Preparing Bake

Discussion in 'Global Illumination' started by demonixis, Apr 30, 2020.

  1. demonixis

    demonixis

    Joined:
    Aug 20, 2013
    Posts:
    185
    Hello,

    I've a problem with the PLM and a scene. The lightmapper is stuck on Preparing Bake... and nothing happens. I tried to use very low values
    • Direct Samples 8
    • Indrect Samples 100
    • Environnement Samples 100
    • Probes Sample 2
    • Bounces 2
    • Filtering Auto
    • Lightmap Resolution 1
    • Padding 2
    • Size 2048
    • No AO
    • Directional
    • Very low resolution

    The map is not very big, it's a medium construction site on a terrain. The terrain have a lightmap scale to 0.15 (very low resolution) and objects have a scale between 0.1 and 0.6.

    Is there some logs or something I can try to bake this map?
     
  2. JenniferNordwall

    JenniferNordwall

    Unity Technologies

    Joined:
    Sep 19, 2016
    Posts:
    160
    What version of Unity? Using an SRP? Mac or Windows and which version of the OS?
    Thanks :)
     
  3. demonixis

    demonixis

    Joined:
    Aug 20, 2013
    Posts:
    185
    Sorry I totally forgot to mention that ;)

    Unity 2019.3.11 and URP 7.3.1. It seems to be fixed after upgrading to 2019.3.12. Previously I tried to remove the cache directories but with no success.
     
  4. JenniferNordwall

    JenniferNordwall

    Unity Technologies

    Joined:
    Sep 19, 2016
    Posts:
    160
    Sweet! Yeah, that is why I asked. We are still experiencing some bugs and this would be a way for me to be able to tell if it has been fixed or need reporting :)
    Happy that it got solved!