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Please update the "Known Issues" thread

Discussion in 'General Discussion' started by drewradley, Jun 26, 2014.

  1. drewradley

    drewradley

    Joined:
    Sep 22, 2010
    Posts:
    3,063
    Please update the "Known Issues" thread with the ADB closing and filename unknown bugs. I know you guys know about these issues and it would be nice just to point to the known issues thread instead of answering every person who encounters these bugs.

    For those of you who don't know what they are, a lot of people can't close Unity properly until they stop ADB (I call it the All Done Bug - well, I usually use something a little more derogatory for the B) and many of us also need to deactivate real time scanning on our virus software to use Unity.

    Thanks!
     
    Last edited: Jun 26, 2014
  2. Silviu_00

    Silviu_00

    Unity Technologies

    Joined:
    Mar 27, 2013
    Posts:
    12
    Hey,

    Thank you for pointing these issues out. The first issue you mention about adb.exe was actually fixed in the first patch of 4.3 and you shouldn't be able to reproduce it in our latest 4.5.1 release. You can find the actual patch here http://forum.unity3d.com/threads/unity-patch-releases.246198/ and the issue http://issuetracker.unity3d.com/iss...tor-dot-log-after-editor-is-closed-on-windows marked as fixed. Is this still reproducible for you on our latest 4.5.1 ?

    As for the filename unknown bugs, can you give us a bit more information about the bug, i'm not exactly sure which one you are referring.

    Also thank you for the feedback, we try to keep the post updated each release and also include workarounds for important bugs until the fix hits the official release. If you have any issue with a workaround that you want to share or think it might fit in the Known Issues thread just let us know.
     
  3. drewradley

    drewradley

    Joined:
    Sep 22, 2010
    Posts:
    3,063
    I'm currently using 4.3.4f1 and still get the ADB bug. Haven't updated to 4.5 yet. Guess it's time.

    I use McAfee and when real time scanning is active, I get the following error when I try to compile a script. It goes away when I deactivate it.

    Internal compiler error. See the console log for more information. output was:
    Unhandled Exception: System.UnauthorizedAccessException: Access to the path "C:\Users\Public\Documents\Unity Projects\ORK 3rdPerson\Temp\Assembly-CSharp-Editor.dll.mdb" is denied.

    at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in <filename unknown>:0

    at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean isAsync, Boolean anonymous) [0x00000] in <filename unknown>:0

    at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access) [0x00000] in <filename unknown>:0

    at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess)

    at Mono.CompilerServices.SymbolWriter.MonoSymbolWriter.WriteSymbolFile (Guid guid) [0x00000] in <filename unknown>:0

    at Mono.CSharp.SymbolWriter+SymbolWriterImpl.WriteSymbolFile () [0x00000] in <filename unknown>:0

    at Mono.CSharp.SymbolWriter.WriteSymbolFile () [0x00000] in <filename unknown>:0

    at Mono.CSharp.CodeGen.Save (System.String name, Boolean saveDebugInfo, Mono.CSharp.Report Report) [0x00000] in <filename unknown>:0

    at Mono.CSharp.Driver.Compile () [0x00000] in <filename unknown>:0

    at Mono.CSharp.Driver.Main (System.String[] args) [0x00000] in <filename unknown>:0
    It's been addressed multiple times which is how I figured out what was causing it, but it's never been fixed nor is it listed in the known errors.

    I'm not looking for a solution as I already have one. Just figured it should go in the known problems thread. :)

     
    Last edited: Jun 27, 2014
  4. Silviu_00

    Silviu_00

    Unity Technologies

    Joined:
    Mar 27, 2013
    Posts:
    12
    The adb.exe issue should be fixed so it was removed from the thread as we usually list issues that still occur on the latest released version.

    As for the McAfee issue, i added the issue to the thread.

    Thank you for your suggestions :)
     
  5. drewradley

    drewradley

    Joined:
    Sep 22, 2010
    Posts:
    3,063
    Thanks! Feel free to ditch this thread now.