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Feature Request Please Undeprecate WebGL ASM build type

Discussion in 'Web' started by Jeff-Kesselman, Jun 15, 2022.

  1. Jeff-Kesselman

    Jeff-Kesselman

    Joined:
    Apr 5, 2010
    Posts:
    99
    Okay guys,

    I understand that its a pain to maintain both asm.js and webgl, but webgl still has some serious project-stopping limitations, like the 2GB maximum adressable memory size.

    In addition to being a more mature environment over-all, Javascript is a LOT easier to post-process if we have to hack it for specific issues than WASM is.

    It is premature to remove the asm.js target,