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Feedback Please support LocalPhysicsMode for Addressables.LoadScene

Discussion in 'Addressables' started by CDF, Oct 26, 2021.

  1. CDF

    CDF

    Joined:
    Sep 14, 2013
    Posts:
    1,153
    A while ago this thread was started asking the same question:
    https://forum.unity.com/threads/add...eters-dont-allow-local-physics-scenes.848929/

    but is no longer open for replies.

    Why can't Unity support LoadSceneParameters in Addressables?

    We're using Photon Fusion, and loading scenes there requires local physics per scene.
    Currently the only workaround seems to be creating an empty scene and moving game objects from the Addressable scene into it.

    But surely the Addressable team could add support for LoadSceneParameters?
     
  2. CDF

    CDF

    Joined:
    Sep 14, 2013
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    1,153
    Can anyone chime in here? There must be a good reason why this isn't supported, I'd just like to know why
     
  3. TreyK-47

    TreyK-47

    Unity Technologies

    Joined:
    Oct 22, 2019
    Posts:
    1,698
    I'll see if the team has any insight to share.
     
    CDF likes this.
  4. andymilsom

    andymilsom

    Unity Technologies

    Joined:
    Mar 2, 2016
    Posts:
    145
    Thank you @CDF
    We will look at introducing these parameters when we can next make public api changes.

    Thanks,
    Andy
     
    CDF likes this.
  5. CDF

    CDF

    Joined:
    Sep 14, 2013
    Posts:
    1,153
    Thank you
     
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