A while ago this thread was started asking the same question: https://forum.unity.com/threads/add...eters-dont-allow-local-physics-scenes.848929/ but is no longer open for replies. Why can't Unity support LoadSceneParameters in Addressables? We're using Photon Fusion, and loading scenes there requires local physics per scene. Currently the only workaround seems to be creating an empty scene and moving game objects from the Addressable scene into it. But surely the Addressable team could add support for LoadSceneParameters?