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Please Port The Windows DPI Scaling Improvements to the LTS Branch

Discussion in 'Editor & General Support' started by 00jknight, Aug 3, 2018.

  1. 00jknight

    00jknight

    Joined:
    Mar 28, 2014
    Posts:
    34
    Unity 2018 has performance regressions in the editor, and I'm experiencing a major bug in my movement systems that I believe is this:

    https://issuetracker.unity3d.com/is...d-is-affected-by-collisions-when-in-play-mode

    (this is definetely not fixed ^^^)

    Anyways, the LTS branch works better for my project.

    But the Windows High DPI Scaling improvements is not in the LTS branch, so it looks blurry when I use DPI Scaling on my small laptop's high DPI screen.

    I'd really appreciate porting the DPI Fix to the LTS Branch, Thanks!
     
  2. Igualop

    Igualop

    Joined:
    Mar 1, 2017
    Posts:
    30
    AFAIK, they only backport (mostly, critical) bug fixes
     
  3. karl_jones

    karl_jones

    Unity Technologies

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    May 5, 2015
    Posts:
    8,291
    If you believe the issue is not fixed then please file a bug report.
    Do you have a link to the DPI fix you want backported to LTS?
     
  4. Joe-Censored

    Joe-Censored

    Joined:
    Mar 26, 2013
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    11,847
    What he wants backported is this new feature added to 2018.2. I believe it is Unity policy to not backport entire new features.

    https://unity3d.com/unity/whats-new/unity-2018.2.0

    And from other earlier threads on the topic from before its release, the amount of work supposedly was huge and affects every UI in the editor. That's not the type of risk most other users of 2017LTS will want in the next dot release.
     
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  5. karl_jones

    karl_jones

    Unity Technologies

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    Oh yes we don't backport features. That way madness lies.
     
    Joe-Censored likes this.
  6. 00jknight

    00jknight

    Joined:
    Mar 28, 2014
    Posts:
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    Thanks for reading and answering, I hope that 2018 can have it's kinks worked out so I can stop using a blurry Unity Editor.

    I'll make sure to file bug reports for my issues with 2018.