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Feedback Please improve build times ...

Discussion in 'Unity Build Automation' started by thibouf, Jul 21, 2020.

  1. thibouf

    thibouf

    Joined:
    Mar 17, 2017
    Posts:
    105
    We have quite a lot of (very) simple projects (not a lot of assets, shader to process or scripts to compile), however, even for the simplest ones, ios builds take at least 45min.... And it become very fast 1h or 1h30 ...
    For the same project, Android build take "only" 15/20 minutes ... (Which is already qui long , but more acceptable)

    So my question is simple : does unity team has any plan to improve these ? I have no idea how, maybe just upgrade your hardware ... But this is really something important to us. As waiting 1 hour to be able to test a fix when a critical deadline is approaching is real problem.

    Has an already paying team, we would be ready to pay a little more to have significant better build times...