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Please help with tree brush!

Discussion in 'World Building' started by barnarnars, Jun 26, 2020.

  1. barnarnars

    barnarnars

    Joined:
    Aug 21, 2019
    Posts:
    1
    (first time posting anything, am I in the right place?)

    This question has been posted heaps before, but i CANNOT FIGURE THIS OUT. I've spent too much time on this, I could have perfectly placed 10,000 trees by hand at this point, but i'm too far in.

    So, as I said, i can manually place trees just fine, they stand upright. In the tree brush tool however, they lay on a horizontal axis. So, the obvious fix is to go back to Blender, and turn the model 90 degrees in some way and see what happens. huh, nothing.
    So i make a tree in all six directions but they all become flat in the tree brush editor in unity.
    I make a 6 coloured cube so i can see which direction faces up in the tree brush, but no, it ALWAYS makes the tree lay flat.

    Annotation 2020-06-26 175436.jpg
    the carnage

    Ive messed around with LOD groups, as well, which fixed the trees being stupidly tiny, but not the rotation.

    Im using:
    Blender v2.80
    Unity 2019.2.9

    Blender -> fbx. -> Unity assets

    If you need me to clarify anything else please ask.
    Please, anything helps. If it wasn't obvious enough already, i'm a novice, and not a very good one at that.
     
  2. Rowlan

    Rowlan

    Joined:
    Aug 4, 2016
    Posts:
    1,350
    Last edited: Jun 28, 2020
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