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Question Please help! WHy does this shader will not batch???? It is completly SRP compatible!

Discussion in 'Universal Render Pipeline' started by studentutu, May 29, 2020.

  1. studentutu

    studentutu

    Joined:
    Oct 22, 2017
    Posts:
    121
    Please help!
    I can't solve the isslu with batching on this shader - https://github.com/X-Crew/Morpeh.Ba...ders/URPTextureAnimatorPlayerInstanced.shader

    Everything i set to correct values editor show no error even for SRP compatibility and yet on my device with GLES 3.0 it does no show instanced bathching.
    On benchmars scene the exact same setup for cubes - all of them were instanced (instancing supported on the device)
     
  2. aleksandrk

    aleksandrk

    Unity Technologies

    Joined:
    Jul 3, 2017
    Posts:
    3,014
    Hi!
    SRP Batcher requires OpenGL ES 3.1.