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Please Help Network Multiplayer Game Unity3D

Discussion in 'Multiplayer' started by Irina-uk, Jan 13, 2022.

  1. Irina-uk

    Irina-uk

    Joined:
    Feb 14, 2014
    Posts:
    62
    Hello!
    I am a novice programmer of a network solution for a game.
    At the moment, it has reached a dead end.
    I have implemented it now.
    1. Getting data about created games. The data is coming from my server.
    2. I know the external IP of the players.
    3. Now you need to connect them together, with what tools can this be done and is it possible? I was looking for information, I came across PHOTON servers. But why do I need an intermediary if I have my own server to receive the created rooms.

    Tell me where to dig, thank you, what solutions are there and is it possible to do this without intermediary servers.
     
  2. toddkc

    toddkc

    Joined:
    Nov 20, 2016
    Posts:
    207
    If you don't need the intermediary (relay) server you should look into Mirror rather than Photon.
     
    Baklusha likes this.