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Question Please help ! How can export shader graph effect to frame sequence (PNG)

Discussion in 'Shader Graph' started by crushthemall1234, Nov 23, 2022.

  1. crushthemall1234

    crushthemall1234

    Joined:
    Nov 23, 2022
    Posts:
    3
    Is there any way to export Shader graph effect or Visual effect graph to frame sequence (PNG sequences) ?
    Or can we import these effects into After Effect, then export by PNG sequences of AE ?
     
  2. wwWwwwW1

    wwWwwwW1

    Joined:
    Oct 31, 2021
    Posts:
    761
    Hi, it's impossible because these are only available in Unity and you cannot port it to AE because they are completely different software.

    What you can do is to record image sequences/videos from a camera and use them in AE. (output transparent background or something like "green" if cannot)

    I suggest installing two packages in Package Manager:
    For detailed explanation, you can see Recorder's documentation page called "recording from a Timeline track".
     
  3. crushthemall1234

    crushthemall1234

    Joined:
    Nov 23, 2022
    Posts:
    3
    Thank you very much, I'll try it
     
  4. Arkhivrag

    Arkhivrag

    Joined:
    Apr 25, 2012
    Posts:
    2,972
    It is possible to export Shader Graph frame sequences using Shader Graph Baker tool.
    Cover (2).png
     
    Last edited: Dec 1, 2022
  5. crushthemall1234

    crushthemall1234

    Joined:
    Nov 23, 2022
    Posts:
    3
    Thank you for helping
    And about VFX Graph, is it impossible to export to frame sequences?
     
  6. wwWwwwW1

    wwWwwwW1

    Joined:
    Oct 31, 2021
    Posts:
    761
    His asset seems to be a texture baker, which means something similar to Shader Graph's preview window.

    If you are using it in AE, I assume that what you need is in scene/game view.

    Unity Recorder (with Timeline) is designed for virtual production use.
    VFX_Graph_Timeline.jpg
     
  7. Arkhivrag

    Arkhivrag

    Joined:
    Apr 25, 2012
    Posts:
    2,972
    Only Shader Graph.