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Please help, blender error when importing into unity and animation problem

Discussion in 'Animation' started by aldrnari7635, Mar 26, 2019.

  1. aldrnari7635

    aldrnari7635

    Joined:
    Oct 2, 2017
    Posts:
    35
    I have made armature poses for a custom blender model I have made. They are all on the same timeline, works great as one long animation clip in blender. when imported into unity in any format however, the armature / animation stays completely still, how do i fix that?

    Thank you for reading, hopefully you can help. Thank you for your time.
     
    Last edited: Mar 28, 2019
  2. aldrnari7635

    aldrnari7635

    Joined:
    Oct 2, 2017
    Posts:
    35
    For the blender part, Basically this is what i am asking. ( No, it is not a human armature. Those work fine.) For unityt, please refer to thee orgional question
     

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    Last edited: Mar 28, 2019