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Feature Request Please Add "Texture3D" to Switch Node

Discussion in 'Visual Effect Graph' started by RudyRG3D, Jun 30, 2023.

  1. RudyRG3D

    RudyRG3D

    Joined:
    Mar 3, 2022
    Posts:
    15
    Hi,

    Just something simple I was hoping could be added to the VFX Graph - for the Switch node, it would be great to have the data type to be "Texture3D." There are a lot of different selections currently, but this one seems to be missing. I would be looking to use multiple SDFs and them pump that into the VFX Graph itself via a Switch. I currently have a work-around for this, which does work really nice, but it gets a bit cluttered. Just a suggestion.

    Thank You.
     
  2. JulienF_Unity

    JulienF_Unity

    Unity Technologies

    Joined:
    Dec 17, 2015
    Posts:
    306
    Hi! Texture types have been added to switch and branch operators already. The PR has landed recently and should be in the public version very soon.
     
  3. RudyRG3D

    RudyRG3D

    Joined:
    Mar 3, 2022
    Posts:
    15
    Great to hear! Thank you very much.