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Feedback Please add an "Unity Standalone Player command line arguments" to disable Texture Streaming.

Discussion in 'General Discussion' started by Mylliah, Jul 10, 2021.

  1. Mylliah


    Jul 10, 2021
    Since texture streaming can cause performance issues, it would be nice if it was made available to deactivate by command line for those who has enough VRAM to handle all assets if an Unity Engine game has it enabled by default.

    Unreal Engine has this with launch command "-NoTextureStreaming".

    Thank you.
  2. Murgilod


    Nov 12, 2013
    Are you seeing these performance issues in play mode or in builds? Play mode texture streaming is synchronous and, thus, slow.