The default terrain tool is pretty good, especially with the new tools that are coming now so it's such a shame that it doesn't support the low poly look. Having to recreate the whole tool just to have hard edges defently shouldn't be required but today it is. So please add an option or just a shader. I've found one asset that costs like 10$ but nothing free. A built-in option won't happen any time soon so does anyone know how to create a custom shader that does that? The lwrp terrain shader doesn't even use the shader graph so I don't know how I would start. Summarized: 1. The default terrain should have an option to generate sharp edges 2. How would I do a LWRP shader that does that?