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[50% OFF SALE] PlayMaker - Visual Scripting for Unity

Discussion in 'Assets and Asset Store' started by Alex-Chouls, Dec 31, 2010.

  1. Alex-Chouls

    Alex-Chouls

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    Hi, we're working on an update to fix issues with the new prefab workflow in the current Unity beta. PM me to get access to the Playmaker beta (please provide invoice number and a google/gmail account for the google group).
     
  2. Alex-Chouls

    Alex-Chouls

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  3. Alex-Chouls

    Alex-Chouls

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  4. Alex-Chouls

    Alex-Chouls

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  5. Alex-Chouls

    Alex-Chouls

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    #PlayMakerTip Use the new Guided Tour window to interactively explore the playMaker UI:
     
  6. Alex-Chouls

    Alex-Chouls

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  7. Alex-Chouls

    Alex-Chouls

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  8. Alex-Chouls

    Alex-Chouls

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  9. Alex-Chouls

    Alex-Chouls

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    Excited to be featured by Unity in 5 Great Assets for Beginners in Unity 2018!
     
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  10. Alex-Chouls

    Alex-Chouls

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  11. Alex-Chouls

    Alex-Chouls

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  12. Alex-Chouls

    Alex-Chouls

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    Check out I2 Localization, comprehensive localization with Playmaker support:
     
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  13. Alex-Chouls

    Alex-Chouls

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  14. Alex-Chouls

    Alex-Chouls

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    Last edited: Oct 13, 2018
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  15. Alex-Chouls

    Alex-Chouls

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  16. Alex-Chouls

    Alex-Chouls

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  17. Alex-Chouls

    Alex-Chouls

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    #PlayMakerTip Use global transitions to quickly setup input states.
     
  18. Alex-Chouls

    Alex-Chouls

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  19. Alex-Chouls

    Alex-Chouls

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    Check out Combat Core an awesome sci-fi arena brawler #MadeWithPlaymaker

    "As a designer and artist without strong coding skills, with Playmaker I’m able to bring my ideas to life without any limits."
    Micah Betts
     
  20. Alex-Chouls

    Alex-Chouls

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  21. Alex-Chouls

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  22. Alex-Chouls

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  23. Alex-Chouls

    Alex-Chouls

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    #PlayMakerTip Use the Keyboard to navigate the graph view:

    Use Enter/Return to "enter" the state and navigate transitions.
     
  24. Alex-Chouls

    Alex-Chouls

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  25. Alex-Chouls

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    Check out Nom Nom Apocalypse 100% #MadeWithPlaymaker by a single developer:

    Looks really fun!
     
  26. Alex-Chouls

    Alex-Chouls

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  27. Alex-Chouls

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    Check out High Hell, the awesome new game from the creator of Heavy Bullets, both 100% #MadeWithPlaymaker

    "Playmaker is what makes my games happen. It's the one tool in Unity I couldn't live without."
    Terri Vellmann
     
  28. Alex-Chouls

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  29. Alex-Chouls

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    Check out Poi, two kids on a grand adventure now on Nintendo Switch #MadeWithPlaymaker

    "PlayMaker is the very heart of Poi -- every character, enemy and cinematic was built from the ground up using the powerful and intuitive visual scripting tool." - Paul Ewers
     
  30. Alex-Chouls

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  31. Alex-Chouls

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    Last edited: Nov 1, 2018
  32. Alex-Chouls

    Alex-Chouls

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  33. Alex-Chouls

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    Check out Zombie Killing Simulator #madewithunity #MadeWithPlaymaker by a solo indie game developer:
     
  34. Alex-Chouls

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  35. Alex-Chouls

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  36. Alex-Chouls

    Alex-Chouls

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    Updated Vuforia Support for on #PlayMakerEcosystem for proper handling of old Vuforia versions (prior 7.2):
    EcosystemVuforia.jpg
     
  37. Alex-Chouls

    Alex-Chouls

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  38. Alex-Chouls

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  39. Alex-Chouls

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  40. Alex-Chouls

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  41. Alex-Chouls

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    "Playmaker is the smoothest and most intuitive way for non-coders to implement functionality into our games!"
    Andreas N Grøntved, Lead Animator, Playdead
     
  42. Alex-Chouls

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    Cool editor screenshot showing PlayMaker used in Hearthstone by Blizzard :)
    Hearthstone_EditorScreen.jpg
     
    Last edited: Nov 7, 2018
  43. Alex-Chouls

    Alex-Chouls

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  44. Alex-Chouls

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  45. Alex-Chouls

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  46. p_hergott

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    Anyone know how to get the moving vector of an Ai? Trying to figure out the best way to animate the movement of a AI agent. Setting animation variables seems to be the best option that i know
     
  47. Jean-Fabre

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    Hi,

    I was under the impression that they AI agent are trained and not simply moved arbitrarily? Could you open a thread on our forum, and we'll discuss this in details there, else it's going to be tricky in this thread. Also from what I glanced, I am not sure I fully understand the scope of your question, especially on the animation side. So let's discuss this on your that forum thread you'll create, thanks :)

    Bye,

    Jean
     
  48. Alex-Chouls

    Alex-Chouls

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  49. Alex-Chouls

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  50. Alex-Chouls

    Alex-Chouls

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