Search Unity

Audio Playing FMOD Studio Events in Unity Timeline

Discussion in 'Audio & Video' started by rt_jscott, Jul 16, 2018.

  1. rt_jscott

    rt_jscott

    Joined:
    Jun 20, 2017
    Posts:
    13
    I'd like to be able to play our FMOD Studio events in the Unity Timeline. There's a default track for Unity's built-in "Audio" but when using FMOD Studio it works a bit differently. Has anyone already written an FMOD Studio Event Track? I'd settle for some code to just play an FMOD Studio Event in the editor and write it myself. Even that is turning out to be tricky!
     
  2. spaceemotion

    spaceemotion

    Joined:
    Sep 29, 2015
    Posts:
    95
    For everybody coming from Google: The latest FMOD Unity plugin comes with Timeline support. Although there are a few caveats:

    - No Audio waveform in the clip as preview (since FMOD works quite a bit different i guess this makes sense)
    - When pausing the timeline (especially in edit mode) the sound just continues to play. I'm currently trying to write a "fix" or a custom implementation as this is quite annoying.
     
    dnokiseki2 likes this.
  3. Foxaphantsum

    Foxaphantsum

    Joined:
    Jul 5, 2013
    Posts:
    139
    I've been noticing a lot of memory leaks related to running fmod in timeline, has anyone else encounter this?
     
  4. motunikomisan

    motunikomisan

    Joined:
    May 11, 2021
    Posts:
    1