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Player Log (logger.logEnabled = false VS use player log in build settings)

Discussion in 'Editor & General Support' started by DMCH, Sep 22, 2018.

  1. DMCH

    DMCH

    Joined:
    Nov 6, 2012
    Posts:
    88
    Hi,

    Can anyone tell me is calling Debug.logger.logEnabled = false the same as setting player log to false in build settings? If not, what are the differences, particularly in terms of performance and allowing player to toggle debugging? Thanks
     
  2. DMCH

    DMCH

    Joined:
    Nov 6, 2012
    Posts:
    88
    Giving this a bump.