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Player dissapear for no reason after build and run.

Discussion in 'Editor & General Support' started by HoangPh, Jun 2, 2014.

  1. HoangPh

    HoangPh

    Joined:
    Apr 25, 2014
    Posts:
    18
    I creat a game for Android, im not use TouchButtonLogic , im using normal OnMouse_ and Input.GetMouseButton_ . Its working perfectly in the game editor. But for some reason, when i build and run it on my device , my player was lost when i build and run the game. My player is Instantiate when i press a button call "Deploy". When i deploy its there is some mesh to go with it for good visual . When on my device , when i press "Deploy", there is the mesh but no my player. I dont know why. Then i remove the player Script component to check if my MouseStimulate is the problem? But the player still missing. Thanks for reading and thanks for the help.