Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.

Bug playabledirector.Play(playable) delayed by one frame

Discussion in 'Timeline' started by laurentlavigne, Jan 16, 2021.

  1. laurentlavigne

    laurentlavigne

    Joined:
    Aug 16, 2012
    Posts:
    6,011
    when i invoke a unityevent made of a few things like gameobject.SetActive and playabledirector.Play(playable) the play gets delayed by a frame

    bug# 1306666