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Play The same animations on two GameObjects (one is for making shadow)

Discussion in 'Animation' started by KingaO, Mar 9, 2020.

  1. KingaO

    KingaO

    Joined:
    Apr 16, 2018
    Posts:
    19
    Hi,

    I have got a GameObject with ThirdPersonController and NavMeshAgent. The second GameObject is for making a shadow (Mesh Renderer -> Cast Shadows -> Shadows only). My GameObject is moving but my shadow is "standing still". How can I animate my shadow without adding ThirdPersonController and NavMeshAgent to my shadow?