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Bug Play Scene / Build & Run Scene In Unity Player Broken?

Discussion in 'Linux' started by JeZxLee, Aug 12, 2018.

  1. JeZxLee

    JeZxLee

    Joined:
    Jul 24, 2016
    Posts:
    222
    Hi,

    In current version of Unity3D on Linux(Kubuntu 18.04 64Bit LTS)
    both the play scene button and build & run scene in Unity player are broken?
    (play scene does nothing, and build & run has terrible graphic artifacts?)

    Will this be fixed in the next Linux version?
    Thanks!

    Jesse
     
  2. mageaster

    mageaster

    Joined:
    Sep 1, 2015
    Posts:
    85
    Any additional information? You know, screenshots, videocard, driver version...
     
  3. JeZxLee

    JeZxLee

    Joined:
    Jul 24, 2016
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    Ok:

    - Kubuntu 18.04 64Bit LTS Linux OS
    - AMD FX 4GHz 8-core CPU
    - 32GB RAM
    - nVidia GeForce GTX 970 4GB GDDR5 GPU
    (proprietary nVidia graphics driver v390.77)
    - Western Digital 1TB HDD

    Screenshot below:
    Unity3D-PlayerStrangeArtifacts-01.png
     
  4. mageaster

    mageaster

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    Are other 3D applications working well? Can you test it on another PC? If you have no another Linux PC, you may build just the first (menu) scene and post it here, so me or somebody else could test it on their's ones.
     
  5. JeZxLee

    JeZxLee

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  6. JeZxLee

    JeZxLee

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    We really need a solution to this.
    We can't test without the above working.
    (and we ain't going to run Windows 10 natively!)
     
  7. JeZxLee

    JeZxLee

    Joined:
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    My current work-around is to build for Windows(R) and run the EXE in Linux WINE.
    (this is ridiculous!)

    Unity3D-ThisIsRidiculous-01.png
     
  8. mageaster

    mageaster

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    Well, I've built and ran native Linux version (did not install support for webgl build), all works on my laptop without any artifact. Unity 2018.2.2f1 All_works.jpeg
     
  9. Tak

    Tak

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    Mar 8, 2010
    Posts:
    1,001
    Can you provide an editor or player log from a session that shows the artifacts?
     
  10. JeZxLee

    JeZxLee

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    Jul 24, 2016
    Posts:
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    Here...
     

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