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Play Maximized Different Results.

Discussion in 'Editor & General Support' started by yekimevol, Apr 18, 2022.

  1. yekimevol

    yekimevol

    Joined:
    Nov 28, 2012
    Posts:
    7
    Hi All,

    As shown below Im getting different results in my project when playing in play focused vs play maximized.

    When in the maximized view the jump / anim does not appear to be working correctly, in play focused mode it worked as expected.

    Does anyone have any ideas on what is wrong with this?

     
  2. Kurt-Dekker

    Kurt-Dekker

    Joined:
    Mar 16, 2013
    Posts:
    38,745
    Check to make sure all your movements and timing are framerate-independent, eg, multiplied by Time.deltaTime where appropriate (eg, when you move the thing), and NOT multiplied by deltaTime where NOT appropriate (eg, where Physics moves the thing).

    Try also set the Time.scaleTime to something ridiculously low (such as 0.1 speed) to see if that gives you any insight.
     
  3. leonardo_ex260

    leonardo_ex260

    Joined:
    Oct 7, 2021
    Posts:
    4
    Same problem here.
     
  4. leonardo_ex260

    leonardo_ex260

    Joined:
    Oct 7, 2021
    Posts:
    4
    Did you get any success?
     
  5. Kurt-Dekker

    Kurt-Dekker

    Joined:
    Mar 16, 2013
    Posts:
    38,745
    There is no success from necro-posting. It's against forum rules.

    Please don't necro-post. If you have a new question, make a new post. It's FREE!!




    How to report your problem productively in the Unity3D forums:

    http://plbm.com/?p=220

    This is the bare minimum of information to report:

    - what you want
    - what you tried
    - what you expected to happen
    - what actually happened, log output, variable values, and especially any errors you see
    - links to documentation you used to cross-check your work (CRITICAL!!!)

    The purpose of YOU providing links is to make our job easier, while simultaneously showing us that you actually put effort into the process. If you haven't put effort into finding the documentation, why should we bother putting effort into replying?



    If you post a code snippet, ALWAYS USE CODE TAGS:

    How to use code tags: https://forum.unity.com/threads/using-code-tags-properly.143875/

    - Do not TALK about code without posting it.
    - Do NOT post unformatted code.
    - Do NOT retype code. Use copy/paste properly using code tags.
    - Do NOT post screenshots of code.
    - Do NOT post photographs of code.
    - ONLY post the relevant code, and then refer to it in your discussion.
     
    AcidArrow likes this.