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Unity's version control component has been upgraded to Plastic SCM.

Plastic SCM breaks project due to null ref in CredentialsDialog.cs

Discussion in 'Unity Collaborate' started by spryx, Oct 31, 2020.

  1. spryx

    spryx

    Joined:
    Jul 23, 2013
    Posts:
    556
    I'm not sure where to post this. I would assume here. Feel free to move it if needed.

    I am using the new PlasticSCM plugin with my project, but sometimes the plugin breaks for no reason.
    There is some sort of null reference exception thrown repeatedly in CredentialsDialog.

    This is odd because Plastic usually works for 1 to 2 weeks and then just decides to explode.
    The only way to "fix" is to remove the plugin entirely from the project structure and add it again.
    This is compounded by Unity not being useable due to an endless loop of exceptions.

    Case: 1289360 for Unity peeps.
     

    Attached Files:

  2. mgomez

    mgomez

    Joined:
    Feb 9, 2015
    Posts:
    1
    Hi spryx,

    Sorry for the inconveniences.

    Could you check the stack trace of the error in the debug log file and send us it?

    The logs are located at C:\Users\<your-user>\AppData\Local\plastic4\logs:
    • unityplastic.debug.log.txt
    • unityplastic.relevant.log
    Thank you for your feedback.

    Best regards,
    Míryam
     
  3. spryx

    spryx

    Joined:
    Jul 23, 2013
    Posts:
    556
    @mgomez
    Please check your pm. Attached there. Thanks
     
  4. myazuid

    myazuid

    Joined:
    Jan 29, 2019
    Posts:
    26
    Hi @spryx , I have exactly the same problem as you. Did you find a solution to the issue? Thanks!
     
  5. spryx

    spryx

    Joined:
    Jul 23, 2013
    Posts:
    556
    Delete the plugin folder and add it again