Hello everyone, My name is Aleksander Ciesielski, I am a self-taught coder, indie game developer and a 3rd year Computer Games Technology student. Few weeks ago I have started working on a planetary renderer in my free time. Currently it is very simple, but I plan to extend it. It uses quadtree based terrain LOD, however so far doesn't support skirting or multithreaded mesh generation. It also uses simple noise function to generate terrain detail, at the moment supporting mountain-like planets. I was wondering if anyone would be interested in purchasing it, be it in current state or more advanced. There are few good planetary renders on the asset store, however the best of them are no longer supported.