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PLANAR REFLECTION PROBE PLEASE

Discussion in 'Universal Render Pipeline' started by nt3dcompany, Jul 18, 2020.

  1. nt3dcompany

    nt3dcompany

    Joined:
    Apr 22, 2019
    Posts:
    42
    i use urp to create archviz , because urp support mobile and i can use bakery plugin , but urp dont have planar reflection probe , i can not make wood floor or mirror , please help me
     
  2. Neohun

    Neohun

    Joined:
    Oct 30, 2018
    Posts:
    74
    Hi, unity doesn't have it currently available for urp so I can advice you one of the external sources which I have tried recently, it's easy to setup, mobile optimized and working pretty well except with some weird problems which will be fixed according to the author (such as artifacts).. it work with urp 7.3.1 but not with 7.4.1 when I have tested (I don't know why) so here's the github link:
    https://github.com/ColinLeung-NiloCat/UnityURP-MobileScreenSpacePlanarReflection
     
    Last edited: Jul 18, 2020
  3. BATTLEKOT

    BATTLEKOT

    Joined:
    Oct 2, 2016
    Posts:
    179
    real-time planar reflections for mobiles???
     
  4. AcidArrow

    AcidArrow

    Joined:
    May 20, 2010
    Posts:
    11,066
    It's very doable, blurry roughness aware planar reflections even, although our solution is very custom and we made trade offs elsewhere, but it runs decently on older phones as well.
     
    BATTLEKOT likes this.
  5. Bordeaux_Fox

    Bordeaux_Fox

    Joined:
    Nov 14, 2018
    Posts:
    589
    You could copy the custom Planar Reflection Probe from the official Unity Boat Attack demo.

    I'm not sure why this is not included yet because the Unity Boat Attack Team already finished it. So why reinvent the wheel?
     
    Last edited: Jul 20, 2020
    AcidArrow likes this.
  6. nt3dcompany

    nt3dcompany

    Joined:
    Apr 22, 2019
    Posts:
    42
    i decide use standard , i can use bakery plugin , screen space reflection , and i can export to android
     
  7. peterahou

    peterahou

    Joined:
    May 19, 2015
    Posts:
    53
    That sounds very interesting. Which branch do I need to search? Is it in one of the release branches?