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Planar Reflection Probe Issue

Discussion in 'High Definition Render Pipeline' started by TeneBriferAI, Sep 10, 2019.

  1. TeneBriferAI

    TeneBriferAI

    Joined:
    Aug 28, 2019
    Posts:
    2
    Hi all!

    I just downloaded HDRP 4.10 Preview (there is no another in package manager) and tryed to create floor reflection with Planar Reflection Probe. For example I use this video

    But my Planar Reflection Probe doesnt show any objects like in video and even setting looks dofferent and wierd, so I cant change box size like for sphere reflection probe. I cant work with that all, please help to fix this. Thanks in advance.
    1st picture - how it shouild be, 2nd - how I see it
    upload_2019-9-10_13-3-16.png upload_2019-9-10_13-3-41.png
     
  2. hippocoder

    hippocoder

    Digital Ape Moderator

    Joined:
    Apr 11, 2010
    Posts:
    26,457
    As we're on version 7 these days, I don't think it makes any sense to use version 4, and you won't get any Unity support for an experimental preview (it's out of experimental preview now).

    Been a lot of bug fixes since then...

    Because newer versions depend on newer versions of the editor too. So the release version that's most stable will ship on 2019.3.
     
    TeneBriferAI likes this.
  3. TeneBriferAI

    TeneBriferAI

    Joined:
    Aug 28, 2019
    Posts:
    2
    I updated Unity to 2019.3, download latest version of HDRP, but stil got this. On video man use it on 2018 Unity and everything was fine. What I do wrong? =(

    upload_2019-9-10_15-3-59.png
     
  4. Onigiri

    Onigiri

    Joined:
    Aug 10, 2014
    Posts:
    106
    Your inspector probably in debug mode
     
  5. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    8,153
    Hi,

    I imported my unity 2019.2 project with older HDRP and reflection probe that had my custom shader working fine with proper reflection.

    In Unity 2019.3.5 the reflection seems to work ok only when camera rotation is zero in tilt axis, otherwise reflection moves as camera looks up or down.

    Anhy insight on this would be great

    Thanks
     
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