Search Unity

Question Planar Reflection are only rendering in "Square" in camera instead of affecting the entire surface

Discussion in 'High Definition Render Pipeline' started by zxcvb7653, Sep 2, 2019.

  1. zxcvb7653

    zxcvb7653

    Joined:
    Nov 11, 2017
    Posts:
    24
    upload_2019-9-2_13-27-41.png

    The reflective area is drawn out in the red line. you could even see a bit in the scene view.

    As the title suggests, the planer reflection only seems to reflect the centre of the camera in the form of a square.
    Is there any solution to widen the field of view of the reflection?
     

    Attached Files: