Search Unity

  1. Looking for a job or to hire someone for a project? Check out the re-opened job forums.
    Dismiss Notice
  2. Good news ✨ We have more Unite Now videos available for you to watch on-demand! Come check them out and ask our experts any questions!
    Dismiss Notice
  3. Read here for Unity's latest plans on OpenXR.
    Dismiss Notice

Resolved Place objects on a specific ARPlane when loading the scene ?

Discussion in 'AR' started by A_Stry, Jan 5, 2021.

  1. A_Stry


    Jan 5, 2021
    Hi everyone,

    I'm working on an AR project and I have to find a way to place and rotate an object on a real table when I loading the scene.
    I have seen that we can somehow do it with the world map feature of ARKit, but it would be better if we can do this also with ARCore, that's why I'm here : Is it possible to do the same thing with ARCore, or maybe there is a way to bypass this issue ?

    (Also, I'm new to Unity but already work with other engines)

    Thanks in advance, Stry.
  2. mfuad


    Unity Technologies

    Jun 12, 2018
    Hi @A_Stry, you should be able to use AR Foundation's AR anchor manager and create anchors that are attached to a plane. This will work on both ARKit and ARCore.