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Question Pixels Per Unit Multiplier in the Image Component, does it make sprites more costly?

Discussion in 'General Graphics' started by Allan-MacDonald, Jun 6, 2023.

  1. Allan-MacDonald


    Sep 21, 2015

    Just curious if using this liberally would have any downsides long term and also interesting learn more about it on a deeper level. I suppose if there's a fragment pass for the UI then there would be 5x the pixels to render?

    Maybe its the case that GPUs are really good at multiplying so it's no issue, not sure really.. happy to hear!