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Pixelated soft shadows for lights in URP

Discussion in 'Universal Render Pipeline' started by Jess_AA, Jul 24, 2020.

  1. Jess_AA

    Jess_AA

    Joined:
    May 8, 2019
    Posts:
    35
    I'm trying to get decent soft shadows for either directional or spot lights in URP. With anything other than a completely hard edge to the shadows, I get a rippling, pixelated effect along the shadow edge. Is there a way of fixing this?