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Pixelated / bad quality in Fullscreen

Discussion in 'Editor & General Support' started by devel, Oct 19, 2009.

  1. devel

    devel

    Joined:
    Mar 11, 2009
    Posts:
    140
    Hi,

    when my webplayer is running in normal mode the quality is as good as it should be, no matter of the player size (width / height as given in html). Now when I switch to full screen the quality gets very bad and pixelated.

    I have done several tests:
    - I increased the standard player size (in editor for screen and web)
    - I set Anti Aliasing to 16x Multi Sampling
    - I removed all shaders from the camera
    - Quality Settings: Fantastic (Editor and Webplayer)

    No changes. Keeps bad. In the Editor if i choose fullscreen the quality is indeed "Fantastic" just the webplayer is bad.
    Why so? What can I do?
     
  2. Artimese

    Artimese

    Joined:
    Nov 22, 2009
    Posts:
    794
    I got the same concern, the webplayer has terrible resolution and quality, im not sure why?
     
  3. Dreamora

    Dreamora

    Joined:
    Apr 5, 2008
    Posts:
    26,601
    you define the default quality level through the quality settings in the player. tuning at runtime then will be job of your code.

    as for going fullscreen: its not like this will go to a higher quality level or alike, it will not even render in a higher res, it will just stretch it to full res unless you have code to switch the resolution..
     
  4. Artimese

    Artimese

    Joined:
    Nov 22, 2009
    Posts:
    794
    Guess the webplayer isnt really needed, ill stick to the exe. Btw, when I built my game to an EXE, and i run the game, everything is perfect except i cant pause when i hit escape(and i can in the game engine), and i cant quit the game in any way, i have to ctrl+alt+delete + end task to quit, how do i fix that?