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Unity Pixel Perfect Preview Package

Discussion in '2D Experimental Preview' started by rustum, May 28, 2018.

  1. exzizt

    exzizt

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  2. VPellen

    VPellen

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    No clue, sorry. I imagine you'd only need to do it once for each project. You could probably just save a copy of the modified file to your assets folder and use that one directly?
     
  3. exzizt

    exzizt

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    It won't work. Can't find references to PixelPerfectCameraInternal or IPixelPerfectCamera even after including the using statements.
     
  4. exzizt

    exzizt

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  5. yuanxing_cai

    yuanxing_cai

    Unity Technologies

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    This is fixed for 2019.3 (Universal RP v7.7.1). You can keep track of its progress using the Issue Tracker link.
     
  6. Lars-Steenhoff

    Lars-Steenhoff

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    I would love a bug fix release for pixel perfect at some point for the classic render pipeline.

    I'm not in a position to switch to URP yet
     
  7. CrowbarSka

    CrowbarSka

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    Thanks for the update! :)

    Is that the same issue as the one I posted a little while back, here: https://forum.unity.com/threads/pixel-perfect-preview-package.533433/page-6#post-4818494 ?

    Also, do you know if there's a rough ETA for 2019.3 release? I'm waiting on another major fix in that version too.
     
  8. yuanxing_cai

    yuanxing_cai

    Unity Technologies

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    They should be the same issue.

    The beta of 19.3 has already begun, so you can grab a 19.3 beta version now. The final release will happen in November.
     
  9. CrowbarSka

    CrowbarSka

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    Great, thank you for the info.