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Resolved Pixel Perfect Camera (Experimental) got black screen when Camera Post Processing is enabled

Discussion in 'Universal Render Pipeline' started by yiishernpoh, Aug 26, 2021.

  1. yiishernpoh

    yiishernpoh

    Joined:
    Apr 28, 2020
    Posts:
    2
    Recently, I changed my 2D game project from standard render pipeline to URP. Everything work fine until I got totally black screen (included canvas) in Play Mode when enabled both components, Camera-Rendering-PostProcessing and Pixel Perfect Camera (Experimental).

    upload_2021-8-26_18-23-46.png

    Pixel Perfect Camera (Experimental) worked fine with disabled PostProcessing. On the other hand, original Camera component in play mode is working fine with enabled PostProcessing and disabled Pixel Perfect Camera (Experimental).

    Unity Version: 2020.3.14f1
    URP Version: 10.5.1

    ***
    Resolve Method: Update URP version to 10.6.0
    ***
     
  2. berkaydemirkol2

    berkaydemirkol2

    Joined:
    Dec 23, 2018
    Posts:
    1
    I have same issue :(