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Pixel Perfect and Multiple Resolution behavior not working together, what to do?

Discussion in 'Getting Started' started by LTonon, Jan 24, 2018.

  1. LTonon

    LTonon

    Joined:
    Nov 21, 2015
    Posts:
    1
    Hey!

    I've been developing a pixel art mobile game, and already have all the pixel perfect configurations set up. However, when I tried different resolutions the Game View changed a lot and I don't know what to do to fix it. For example, my base resolution is 1920x1080 (with camera size of 540) and in this res everything that I want to show appears. When I change the resolution to 480x320 (with camera size of 160) all I can see is a small part of the scene, a single item. Anyone knows a way to have pixel perfect behavior without messing with the camera size? Or else, how to create multiple resolution support with pixel perfect art assets?