Hello. I am trying to learn Unity but i am watching videos everyone and everyone have a smaller pixels. I am increasing "pixel error" but nothing is changing. How can i split terrain in smaller pixels?
Not really sure what you are trying to get with pixel error parameter.. https://docs.unity3d.com/Manual/terrain-OtherSettings.html This is how it looks on my terrain,
Let me show you my problem. Actually it can be solve if i had a chance to adjust brush size like the 1.5 2.5 etc etc. My objective is i have started to transfer my Warcraft III modification to unity. For the start, i need to copy exact size of my map. I have calculated it and it is 64x64 and i have calculated all the units sizes. BUT my problem is i cannot paint the pixels EXACT size. Here is the sample. It seems my problem has changed. "How" can i fill the "exact wire" i need "any" solutions.
Adjust terrain width and height, to match height map resolution (at least that square fits the grid then)