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PIVOTS using ProBuilder, ProGrids and Playmaker

Discussion in 'General Graphics' started by Alienmole, Nov 2, 2018.

  1. Alienmole

    Alienmole

    Joined:
    Oct 4, 2018
    Posts:
    2
    Hi Everyone

    When I use the standard 3D Cube in unity within Playmaker I add a "Get Axis Vector", "Controller Simple Move" and "Smooth Look Direction" and it all works perfectly, the Cube also spins/pivots around its centre axis using the WASD Keys.

    However when I try the same using Probuilder/Progrids the Cube spins/pivots around one of the bottom corners so therefore rotates off centre when switching 180 degrees. I think it might be related to the "Character Controller" which is automatically added to the Inspector, as by default that places the centre of itself also in one the bottom corners of the cube so when you go into Game mode it raises the cube off the Plane.

    I've tired everything but cannot resolve it, can anyone offer an help with this please

    Thanks

    Edited : I managed to resolve this, in Probuilder there is a button to centre the pivot
     
    Last edited: Nov 2, 2018