I'm posting this in the form of a twitch link because it far easier to stream and archive with twitch than to do everything through youtube. Sorry for the inconvenience but it's where I do most of my dev and progress streams for my team. https://www.twitch.tv/videos/781860394 That having been said I'm looking for feedback on general gameplay. I've spent about a month on this project thus far so it's far from being in a fully playable state but I'd like to have a few extra sets of eyes on this to get some meaningful insights. To give you all some back story, this project was born out of the frustration I have with the lawyers over at Lucasfilm. Lots of fan made projects have been shutdown and rather than extending an open hand with some kind of limited licensing agreement, it's just CnD letter after CnD letter. Understandably it's their business and their IP so I really can't fault them. But it made really think about what it would take to make something like a Rogue Squadron game akin to the fan remake that was shutdown some time ago. For the past 6 years I've had this scifi universe that I've playing around with and writing stories in and so decided to make a rogue squadron like game. Ultimately I want to build more complexity into my game than what was available in Rogue Squadron, but the idea is still the same. More importantly however, I want this to be a game for people who want spaceships but who may not necessarily have the time for spaceships the way other games do spaceships. Anyone who has any advance on pathfinding in 3 dimensions, it would be awesome if you could share. I've got something akin to a raycast LIDAR doing collision avoidance and waypoints handling large sort of macro movements across terrain right now but would be nice to have some idea of how to get better movement with regards to larger structures that simple collision avoidance just can't resolve. Also, I'm possibly looking at multiplayer for both PvE and PvP and I've never done networking anything so any advice on where to begin with that would be appreciated as well. PS. It is late where I am so I may not respond for some time. I will answer as soon as possible.