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pink shaders - Standard shader from Uber

Discussion in 'Shaders' started by MartinPRO, Dec 3, 2016.

  1. MartinPRO

    MartinPRO

    Joined:
    Dec 3, 2016
    Posts:
    5
    Hello,

    I'm using the free version of Unity 5 and just bough Uber standard shader ultra. After assigning a material on a cube with a tessellation shader of Uber, my cube and material turn pink. When i use the free version of Tessellation dx11 from the asset store, it works just fine.

    I was googling this problem "simply drag the textures back onto your objects again". This doesnt work, because my material is even pink before dragging it on a cube.

    I hope anyone could help me with this phenomenon :eek:o_O

    Thank you!:)
     
  2. andrewgotow

    andrewgotow

    Joined:
    Dec 28, 2013
    Posts:
    18
    Unity draws materials with missing shaders, or shaders that don't compile properly as a solid pink color, so it sounds like your graphics card or target platform doesn't support the shader you're trying to use.

    Check your console (Either at the bottom of the window, or in the menu "Window/Console") and make sure there aren't any errors listed there. If there's an error in the shader code, you may need to modify it yourself, or contact the author of the shader.