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Pink screen on iOS ARKit 2.1

Discussion in 'Handheld AR' started by PunchCircle, Jul 9, 2019.

  1. PunchCircle

    PunchCircle

    Joined:
    Jul 8, 2019
    Posts:
    7
    Hello, guys.

    I tried to make a simple plane detection and object placement on iOS using ARKit 2.1 and then I built the project into iPhone with iOS 12. The plane tracking is working but I got this pink yellow static screen. Anyone can help?
    20190709_153821_HDR.jpg 20190709_154816_HDR.jpg
    I use Xcode 10.2 and Unity 2018.3.14f1.

    Thank you very much
     
  2. Giammy47

    Giammy47

    Joined:
    Aug 1, 2017
    Posts:
    4
    Did you set your "AR usage description" in player settings?
     
  3. PunchCircle

    PunchCircle

    Joined:
    Jul 8, 2019
    Posts:
    7
    Yes. I set it.. The weird thing is that working if I import from ARFoundation sample. However when I tried to make from scratch it never work...
     
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