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Pink in game view with URP installed. Banging my head here!!!

Discussion in 'Universal Render Pipeline' started by westergard, Jan 25, 2021.

  1. westergard

    westergard

    Joined:
    May 4, 2015
    Posts:
    91
    Hello everyone, i'm out of ressources here. I looked everywhere on the web and although i find matches for pink and shaders, nothing that solves my problem.

    I just made a very fast and easy scene to create the bug. Everything in my scene looks ok with the good textures. As soon as i press the play button (game view) everything turns pink. I have a URP installed and i updated the URP materials (tried it multiple times)

    Any idea what is completely wrong with what i'm doing? Please see pics attached.

    thanks for your help

    scene view ok.jpg gameview.jpg UPR.jpg upgrade to URP.jpg
     
  2. Voronoi

    Voronoi

    Joined:
    Jul 2, 2012
    Posts:
    590
    Did you check the Quality settings in Project Settings? Each quality level also has to have a URP pipeline asset.
     
  3. westergard

    westergard

    Joined:
    May 4, 2015
    Posts:
    91
    yes, the URP pipeline seems assigned to each level, as you can see in the picture. qualitysettings.jpg
     
  4. CianNoonan

    CianNoonan

    Joined:
    May 19, 2017
    Posts:
    139
    What shader is each material using. If the upgraded is failing to change the shaders you need to change the materials to use URP/Lit
     
  5. westergard

    westergard

    Joined:
    May 4, 2015
    Posts:
    91
    Thanks. I tried that already but the material then turns all white or all black, not the real texture
     
  6. CianNoonan

    CianNoonan

    Joined:
    May 19, 2017
    Posts:
    139
    That sounds like the shader property names don't match. You might just need to either make a copy of the lit shader that matches the old shader prop names or reassign the lost properties