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Feature Request Physics2D.BoxCast with 'edgeRadius' argument.

Discussion in 'Physics' started by sfider, Apr 26, 2023.

  1. sfider

    sfider

    Joined:
    Jan 10, 2019
    Posts:
    12
    Hi,

    Would it be possible to give us an additional overload of the Physics2D.BoxCast function with edgeRadius argument acting the same as the edgeRadius in the BoxCollider2D component?

    I'm using 2021.3.23f1 version of Unity.