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Question Physics System For Painting in Unity 3d

Discussion in 'VR' started by prasannak1999, Feb 12, 2021.

  1. prasannak1999

    prasannak1999

    Joined:
    May 12, 2017
    Posts:
    5
    I need to do a painting app and the brush needs to have the physics like in our real world. Adding RigidBody helps but it rotates normally and abnormally

    (E.G):If u go near a wall and start painting and slide your hand upwards the brush needs to bend a little bit downwards.

    Please help if anyone possible.

    Using Unity Engine 2019.4.18f and XR Interaction System