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Physics: Springs and Dashpots

Discussion in 'Scripting' started by marty, Jan 18, 2006.

  1. marty

    marty

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    Does Unity's physcs engine support springs or dashpots?
     
  2. Joachim_Ante

    Joachim_Ante

    Unity Technologies

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    Yes we do support spring joints.

    Component->Dynamics->Spring Joint

    The standard Assets also have a quite useful script which when added to the camera allows you to drag around any rigidbody using the spring.
     
  3. marty

    marty

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    Awesome! Thanks, Joe.

    How about dashpots?
     
  4. Joachim_Ante

    Joachim_Ante

    Unity Technologies

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    The physic material in unity, allows you to make it springy.
    A springy physic material makes colliders land softly on top of each other and sink into each other if more force is applied.

    This is essentially the concept of a dashpot.