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Physics object doesn't bounce correctly at low speeds

Discussion in 'Physics' started by intouchmatt, Feb 12, 2019.

  1. intouchmatt

    intouchmatt

    Joined:
    Dec 4, 2018
    Posts:
    16
    I am running into a problem where when a physics enabled ball is going slowly it doesn't bounce off objects correctly. I have made a video to illustrate the problem



    Basically, the ball should run into the stationary ball and the stationary one should bounce off. This works when the speed is fast enough, but below a threshold they both just start moving together, which looks weird.

    Whats going with this, and how can I make it react properly?

    Experiment details (same for both objects):
    Mass: 1
    Drag: 0
    Angular Drag: 0
    Use gravity: false
    Physics material:
    Dynamic friction: 0
    Static friction: 0
    Bounciness: 1
     
  2. Antypodish

    Antypodish

    Joined:
    Apr 29, 2014
    Posts:
    10,770
    Not sure if that will help, but suggest check this options
    upload_2019-2-12_19-19-42.png
     
  3. intouchmatt

    intouchmatt

    Joined:
    Dec 4, 2018
    Posts:
    16
    You are fantastic. I didn't even know there was a bounce threshold, but that was it.
     
    neviovalsa and Antypodish like this.
  4. phutaekwondo2001

    phutaekwondo2001

    Joined:
    May 11, 2021
    Posts:
    2
    I love you guys so much
     
  5. MelvMay

    MelvMay

    Unity Technologies

    Joined:
    May 24, 2013
    Posts:
    11,459
    Please use the like button rather than necroing old posts like this, it's what it's for.