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Physics Issues?

Discussion in 'Editor & General Support' started by Ka Ora!, Mar 11, 2010.

  1. Ka Ora!

    Ka Ora!

    Joined:
    Mar 11, 2010
    Posts:
    7
    Im trying to figure out how to set up physics on a planetary basis, ie I have the First Person Controller the world/terrain is a Sphere when the FPC moves around the Sphere how do I stop it from falling off.

    Ideally I would like the Sphere to have some sort of real world gravitational/mass thing going on as there will be a number of them within the scene which I would like the FPC to move about on and between.

    Go easy please I have a Maya background not a gaming /scripting one :D

    Cheers
     

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