Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. We have updated the language to the Editor Terms based on feedback from our employees and community. Learn more.
    Dismiss Notice

Resolved Physics.CheckBox seems to return true when a physics.collidercast intersects it?

Discussion in 'Physics' started by Bruugle, Aug 27, 2023.

  1. Bruugle

    Bruugle

    Joined:
    Oct 12, 2020
    Posts:
    17
    As the title says, I am pretty sure this is what is happening to me. Although, I just want to know if this is a possibility or if i am just going crazy.
     
    Hozgen90 likes this.
  2. Hozgen90

    Hozgen90

    Joined:
    Jan 20, 2021
    Posts:
    17
    Yea, i have the same weied problem at the moment
     
  3. Bruugle

    Bruugle

    Joined:
    Oct 12, 2020
    Posts:
    17
    nevermind. turns out i was not using the right thing for the center parameter.