Search Unity

Resolved Physics Category Names broken? [1.0.0-pre65]

Discussion in 'Physics for ECS' started by TriceHelix, Apr 22, 2023.

  1. TriceHelix

    TriceHelix

    Joined:
    Mar 6, 2019
    Posts:
    34
    Creating a new
    PhysicsCategoryNames
    asset (Create/Unity Physics/Physics Category Names) produces this warning:
    Code (none):
    1. No script asset for PhysicsCategoryNames. Check that the definition is in a file of the same name and that it compiles properly.
    Changing any of the category names in the asset does not actually have any effect when inspecting a PhysicsShape's collision settings.
    Upon restarting the Editor, the asset is apparently no longer tied to a script and cannot be inspected properly. The categories are also still unnamed.

    This can't be intentional, or am I missing something?
     
  2. TriceHelix

    TriceHelix

    Joined:
    Mar 6, 2019
    Posts:
    34
    Fixed in Entity Physics 1.0.8
     
    daniel-holz likes this.