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Physics based animation

Discussion in 'Animation' started by murphyg9, Nov 17, 2015.

  1. murphyg9

    murphyg9

    Joined:
    Nov 17, 2015
    Posts:
    1
    I recently came across this twitter account about physics based animation in unity:
    https://twitter.com/punchesbears

    I was just wondering, where do you even begin to do animation like this? It looks as if the animations are sort of controlled by physics (like ragdoll animation is), but there also must be some element of defining keyframes.

    If anyone could point me to tutorials or resources of any kind that can describe how this is done, that would be awesome. Thanks!

    P.S. I've been googling around a while and haven't found anything like this (though maybe I'm not searching for the right things)
     
  2. medhue

    medhue

    Joined:
    Aug 24, 2014
    Posts:
    176
  3. Serepa

    Serepa

    Joined:
    May 15, 2015
    Posts:
    32