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Resolved Physics and Per-Entity Collider Filter (Filter Component Outside of Blob)

Discussion in 'DOTS Dev Blitz Day 2022 - Q&A' started by Kmsxkuse, Dec 7, 2022.

  1. Kmsxkuse

    Kmsxkuse

    Joined:
    Feb 15, 2019
    Posts:
    306
    Small request, please implement a collider filter override component that will override the baked / cached collider blob asset's filter.

    This way, I would not have to clone the same collider over and over again except overwriting the filter group index that is unique per entity.
     
    thelebaron likes this.
  2. JMPM-UNITY

    JMPM-UNITY

    Unity Technologies

    Joined:
    Jun 16, 2021
    Posts:
    93
    @Kmsxkuse I will log this feature request internally and talk about it with the team and get back to you.
     
    daniel-holz and Kmsxkuse like this.