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Resolved Physics and Per-Entity Collider Filter (Filter Component Outside of Blob)

Discussion in 'DOTS Dev Blitz Day 2022 - Q&A' started by Kmsxkuse, Dec 7, 2022.

  1. Kmsxkuse

    Kmsxkuse

    Joined:
    Feb 15, 2019
    Posts:
    259
    Small request, please implement a collider filter override component that will override the baked / cached collider blob asset's filter.

    This way, I would not have to clone the same collider over and over again except overwriting the filter group index that is unique per entity.
     
    thelebaron likes this.
  2. JosepMariaPujol

    JosepMariaPujol

    Unity Technologies

    Joined:
    Jun 16, 2021
    Posts:
    77
    @Kmsxkuse I will log this feature request internally and talk about it with the team and get back to you.
     
    daniel-holz and Kmsxkuse like this.